FEEDBACK Huge problems with Police

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TheXeno

Active Member
Aug 13, 2019
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So I see a huge problem where cops don't even know the penal code. They don't know what to book people for and what the correct times to book them for. The penal code set up is hard to read and Dystopian has set up an easier to read sheet but people still don't use it.

Another big problem is cops just don't roleplay correctly at all, some minge and act like shit. It's hard to fix when the captain or chief are minges or just don't do anything.

Detectives, its a boring job, you have nothing to go off of besides what some person says and you can't even really follow suit with the sayings, there no left behind evidence or anything where it encourages detectives to realistically roleplay.

Good roleplay isnt enforced enough at all, nothing is done whats so ever when bad roleplay takes place, the admins don't enforce it. Things need to be changed badly. I see people who are leaving because of simply cops who don't know what the hell they are doing. It's ridiculous, you guys need to enforce good roleplay and not the shit some players put out.
 

Brents

Well-Known Member
Apr 1, 2018
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United Kingdom
I totally agree, the roleplay was enforced so much when this project was first started but gradually becoming more and more less cared for.

The roleplay on the server does really depend on the players, as the police force is the reason for a good run city, good roleplayers make it fun and bad make it havoc.


But, that's just that i just believe theres nothing anyone can do except just accept that higher ranking police would need to control their police better as the job is unwhitelisted the higher ranking police in theory should have enough experience and control over the rest of the members of police, if no one can control the team then i think blacklists should be introduced.
 

MUDJUG

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Jan 22, 2019
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You also have to remember that the jailing times in their guides are not actual rules, but suggestions. Otherwise it is officer discretion
 
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TheXeno

Active Member
Aug 13, 2019
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You also have to remember that the jailing times in their guides are not actual rules, but suggestions. Otherwise it is officer discretion
And thats a problem, jailing times need to be rules not suggestions. Anyone at this point could put them in for 1min and not be punished.
 

gm1003

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Jul 7, 2018
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And thats a problem, jailing times need to be rules not suggestions. Anyone at this point could put them in for 1min and not be punished.
It's not really our responsibility, it's up to the chief and his captain to keep the police in check since they have the power to demote them
 
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TheXeno

Active Member
Aug 13, 2019
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But they arent concrete irl either. Everything in the justice system is a guideline.
Right but you guys have nothing in place preventing anyone from doing anything with punishments for players.
 
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TheXeno

Active Member
Aug 13, 2019
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It's not really our responsibility, it's up to the chief and his captain to keep the police in check since they have the power to demote them
You guys let fail roleplay slide alot. Yes the Captain and Chief it is their responsibility but you guys need to take action as well. The only thing that separates them is that they have a few more levels. They can be just as mingy and the lack of enforcement around fail roleplay is ridiculous and you guys should be doing more.
 

Bojangles

Member
Aug 3, 2019
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I play PD the majority of the time unless I’m on Staff Duty, and have had my fair share of witnessing awful Chiefs. Honestly, the only way to fix the problems with PD is a whitelist which would never happen. You just kinda have to try to enjoy how chaotic and stupid the situations are, then you’ll actually have fun on PD.

I just mind my own business and create my own situation when on PD, and I get left alone by the Chief and anyone else that is above me, and it seems to be the way to play.
 
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Brents

Well-Known Member
Apr 1, 2018
198
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United Kingdom
I play PD the majority of the time unless I’m on Staff Duty, and have had my fair share of witnessing awful Chiefs. Honestly, the only way to fix the problems with PD is a whitelist which would never happen. You just kinda have to try to enjoy how chaotic and stupid the situations are, then you’ll actually have fun on PD.

I just mind my own business and create my own situation when on PD, and I get left alone by the Chief and anyone else that is above me, and it seems to be the way to play.
Im sure the higher-ups have a clear view on improvements to the PD, we just have to wait and see.
 

MUDJUG

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Jan 22, 2019
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In order to find out why a sentence was set the way it was, we have to stop quite a few peoples role play experiences just to figure that out. We cant just go an toss punishments over something that is supposed to be discretionary as it is. However, when it comes down to abnormally light or heavy sentences, its up to the officers to report corruption in which we will then tend to investigate. As for mingey gameplay, we do pull people aside and tell them to knock it off. We just dont make it a spectacle and announce it because its no one elses business on who is getting a lecture for something.
 
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frankybullcranky

Media Creator
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Sep 7, 2019
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Colorado Springs, Colorado
You guys let fail roleplay slide alot. Yes the Captain and Chief it is their responsibility but you guys need to take action as well. The only thing that separates them is that they have a few more levels. They can be just as mingy and the lack of enforcement around fail roleplay is ridiculous and you guys should be doing more.
I honestly enjoy how it's always a roulette game of whether you get a force that is running correctly or not. Whenever I get the chance to become Chief or Captain I hop onto organising a meeting right off the bat, especially when I notice people AFK or just minging about. Much like real life, you can't expect the Police to run efficiently or correctly AT ALL. I like to think of it as another level of gameplay/roleplay. A level of internal-affairs. I think possibly maybe adding in a District Attorney of some sort that specialises in handling Internal-Affairs cases involving People vs. Police and Police vs. Police would be awesome.

Either way, I enjoy the discretionary policing, humans aren't perfect and that's a whole factor to consider too. Of course if you notice someone who ISN'T rolepaying in any way, shape or form that's a report.
 

Will.

Member
Jul 10, 2019
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I honestly enjoy how it's always a roulette game of whether you get a force that is running correctly or not. Whenever I get the chance to become Chief or Captain I hop onto organising a meeting right off the bat, especially when I notice people AFK or just minging about. Much like real life, you can't expect the Police to run efficiently or correctly AT ALL. I like to think of it as another level of gameplay/roleplay. A level of internal-affairs. I think possibly maybe adding in a District Attorney of some sort that specialises in handling Internal-Affairs cases involving People vs. Police and Police vs. Police would be awesome.

Either way, I enjoy the discretionary policing, humans aren't perfect and that's a whole factor to consider too. Of course if you notice someone who ISN'T rolepaying in any way, shape or form that's a report.
You've always been one of the coolest cops ever. I like to think that you also inspire people to follow in your suit and roleplay properly, just wanted to say that I've never had a bad roleplay interaction with frank, even when he's arresting me. I really like seeing you on cop man, I think people like you are exactly what the OP wants, and I also believe positive roleplay is infectious, as is negative roleplay.

And Frank is right. Report them. Record and report. The more I record and the more I report, the less corrupt cops mess with me. I was yanked out of my car and then VDM'd by a cop just to loot me the other day, reported it, and he was banned within 10 minutes. I too think some fundamental changes need to be made to how much power cops ARE able to abuse if they can get away with it, but it's terribly hard to make any changes without affecting the entire system as is :(
 

StewartJames

Member
Apr 5, 2019
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we need an internal affairs or anti corruption team desperately.

Trouble is, it always comes down to the overall role play quality- it isn't a team deathmatch/ arrest server, it's role play. These mechanisms are there to assist the role play experience, not to form a basis for the whole game.

On an old hl2rp server, they encouraged spending long amounts of time rping, not “chasing action” but waiting for it to naturally occur. One month they had only 47 character deaths in total. I spent 3 days planning to steal a banana from my work line which had no in game value, but had massive rp value.

Live an rp life, take on characters, take on stories. Death timers, demotions, nlr and arrest timers are there to make consequences more upfront and real, not prevent a full on tdm situation.

It's a city, not CS:GO. Go sell invisible flowers, or do seminars on tax evasion for an entrance fee. Host singing contests of your own, call the police about a car with an oil leakage, go to the beach and have a party. I once got 30k using the ghost in the toilets and hosting scripted ghost tours. Trust me when I say, this stuff is far more fun than shooting some cops or arresting someone for max time.

It's not necessarily the mechanics that need fixing, but what they're used for.
 

Joe Harvest

Active Member
Jul 8, 2017
93
28
18
California
I'm inclined to agree with the OP and some others here, and I'm a guy who likes to RP as emergency services (Law Enforcement, EMS, and Firefighter). I have been using EMS and Firefighter less and less because of the glitchiness those jobs have, and I usually stick to less demanding positions on the police force because most of the time, but not always, the police department turns into the Donut Minge Patrol.
 

Folganas

Member
Sep 18, 2019
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IRL Cops have to attend an academy to even get into the force. Maybe something to consider for Monolith?
 

frankybullcranky

Media Creator
Media Creator
Sep 7, 2019
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Colorado Springs, Colorado
IRL Cops have to attend an academy to even get into the force. Maybe something to consider for Monolith?
That's basically whitelisting except possibly in RP. While I agree, who decides who makes the academy and who doesn't? Staff? Current Chief/Captain? Then at that point all it takes is a malicious Chief/Captain to decide that you won't pass police academy. Yeah I don't really see a good way to implement that apart from what is basically a whitelist.
 

Folganas

Member
Sep 18, 2019
18
22
3
28
That's basically whitelisting except possibly in RP. While I agree, who decides who makes the academy and who doesn't? Staff? Current Chief/Captain? Then at that point all it takes is a malicious Chief/Captain to decide that you won't pass police academy. Yeah I don't really see a good way to implement that apart from what is basically a whitelist.
You could always have an instructor that is trained to give academies. Maybe make the rank of Cadet and Officer the only ranks you can join as someone who hasn't followed the academy yet, I dunno, but to fight this problem we got to think of something that gives others an enjoyable experience. Anyhow I come from GTA 5 RP and to become a cop on these servers you mostly have to apply to become an officer and you have to be trained, but I am not sure how Monolith wants to handle it.